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Stingel, J.

Publications and source records attributed to Stingel, J..

5 recordsLinked to original sources

Simulation-guided design of exotendons to reduce the energetic cost of running

A passive device that attaches to the feet, called an exotendon, can reduce the energetic cost of running at moderate speeds, but its efficacy and optimal design parameters at higher speeds are unknown. Identifying optimal parameters at new speeds experimentally would require many experimental trials with different exotendon designs, which is challenging for participants at higher running speeds. We developed a muscle-driven simulation framework to predict the effect of various exotendon designs on the energetic cost of running at an experimentally untested speed (4 m/s). We used these predictions to select four designs, which we evaluated experimentally as users ran at this speed. The framework correctly predicted that an exotendon that reduced energetic cost at 2.7 m/s would also reduce energetic cost at 4 m/s (10% predicted vs. 5.7% measured) and that a short, stiff exotendon and a long, compliant exotendon would not significantly reduce energetic cost. However, exotendon parameters predicted by the simulation to maximize energetic savings did not significantly reduce energetic cost when evaluated experimentally. There was variability between participants in both the magnitude of maximum energy savings and the exotendon condition associated with those savings. In a 5-km time trial performed with and without the exotendon condition that elicited the largest energy savings for each participant during the experiment, we observed a lower average heart rate (-3.9 {+/-} 3.8 beats/min; P=0.03; mean {+/-} standard deviation) and increased cadence (15.9 {+/-} 9.6 steps/min; P=0.002) when participants ran with the exotendon but did not observe a statistically significant difference in finishing time (-13.5 {+/-} 24.6 sec; P=0.3). These results demonstrate exotendons can reduce energetic cost across multiple running speeds and that predictive simulations provide a framework for guiding experiments to evaluate assistive device designs. Author summaryDesigning assistive devices that help people move more efficiently usually requires many experimental trials. These studies can be time-consuming and physically demanding, especially when testing multiple device designs. In this study, we explored whether computer simulations could help guide the design of an assistive device for running called an exotendon. The exotendon is a simple elastic band that connects the feet and can help runners use less energy. Previous experiments showed that the device reduces the energy needed to run at moderate speeds, but it was unclear whether it would also work at faster speeds or which design would lead to energetic savings. We first used simulations of human running to test many possible exotendon designs at a faster speed. These simulations allowed us to identify promising designs before conducting experiments. We then tested a small number of these designs with runners. The experiments confirmed that the exotendon can reduce the energy required to run at faster speeds, although the efficacy of different designs varied between individuals. Our results show that computer simulations can help researchers rapidly evaluate a variety of assistive device ideas and focus experimental testing on the most promising designs.

bioengineering↗

Running with an exotendon reduces compressive knee contact force

An exotendon--a spring that couples the dynamics of the legs when attached to a runners shoes--reduces the energetic cost of running, but the effects on joint contact forces are unknown. This study examined whether running with an exotendon alters the forces in the hip, knee and ankle. We used muscle-driven simulations of experimental data to compute compressive and shear contact forces at the hip, knee, and ankle joints for five participants running at 2.7 m/s with and without an exotendon. We found that runners using the exotendon experienced a 9.4% reduction in peak knee compressive contact force (1.0 {+/-} 0.6 BW; P=0.036), and no change in the peak knee shear contact force. The primary contributor to this reduction was lower forces in the quadriceps muscles, which decreased their contribution to peak knee compressive contact force by 14.2% (-0.9 {+/-} 0.6 BW; P=0.026). We observed no change in the peak compressive or shear contact forces in the hip or ankle joints. Though the exotendon was not originally designed to reduce joint forces, our findings highlight the ability of this simple device to make changes to gait that reduce both energetic cost and compressive knee force.

bioengineering↗

OPTIMIZING AN EXOTENDON AT AN INCREASED RUNNING SPEED

The exotendon is a passive device that reduces the energetic cost of running at 2.7 m/s, but its potential benefits at higher speeds remain unknown. Experimental testing is challenging because of the wide range of conditions that must be tested. Here, we use muscle-driven simulations to overcome this challenge and inform exotendon design. We validated a simulation framework that estimates changes in energy expenditure, body kinematics, and muscle activations when simulated subjects run with and without an exotendon. Simulations of people running at 4 m/s with the exotendon that saved energy at 2.7 m/s predicted a 10% reduction in energy cost compared to natural running. We then performed simulations of 25 designs and found that many of the designs saved energy. A longer, stiffer exotendon yielded slightly greater energy savings (12%). Longer and more compliant exotendons offered little savings. We plan to test a limited set of our simulation predictions in an experiment to evaluate their accuracy and assess how an exotendon impacts running performance at 4 m/s. The purpose of this paper is to present the simulation results and to make predictions about the performance of the runner-exotendon system in experiments. This paper has been posted before the experiments have begun to avoid informing the predictions from the experimental results.

bioengineering↗

AddBiomechanics: Automating model scaling, inverse kinematics, and inverse dynamics from human motion data through sequential optimization

Creating large-scale public datasets of human motion biomechanics could unlock data-driven breakthroughs in our understanding of human motion, neuromuscular diseases, and assistive devices. However, the manual effort currently required to process motion capture data and quantify the kinematics and dynamics of movement is costly and limits the collection and sharing of large-scale biomechanical datasets. We present a method, called AddBiomechanics, to automate and standardize the quantification of human movement dynamics from motion capture data. We use linear methods followed by a non-convex bilevel optimization to scale the body segments of a musculoskeletal model, register the locations of optical markers placed on an experimental subject to the markers on a musculoskeletal model, and compute body segment kinematics given trajectories of experimental markers during a motion. We then apply a linear method followed by another non-convex optimization to find body segment masses and fine tune kinematics to minimize residual forces given corresponding trajectories of ground reaction forces. The optimization approach requires approximately 3-5 minutes to determine a subjects skeleton dimensions and motion kinematics, and less than 30 minutes of computation to also determine dynamically consistent skeleton inertia properties and fine-tuned kinematics and kinetics, compared with about one day of manual work for a human expert. We used AddBiomechanics to automatically reconstruct joint angle and torque trajectories from previously published multi-activity datasets, achieving close correspondence to expert-calculated values, marker root-mean-square errors less than 2 cm, and residual force magnitudes smaller than 2% of peak external force. Finally, we confirmed that AddBiomechanics accurately reproduced joint kinematics and kinetics from synthetic walking data with low marker error and residual loads. We have published the algorithm as an open source cloud service at AddBiomechanics.org, which is available at no cost and asks that users agree to share processed and de-identified data with the community. As of this writing, hundreds of researchers have used the prototype tool to process and share about ten thousand motion files from about one thousand experimental subjects. Reducing the barriers to processing and sharing high-quality human motion biomechanics data will enable more people to use state-of-the-art biomechanical analysis, do so at lower cost, and share larger and more accurate datasets.

bioengineering↗

Rapid bilevel optimization to concurrently solve musculoskeletal scaling, marker registration, and inverse kinematic problems for human motion reconstruction

Creating large-scale public datasets of human motion biomechanics could unlock data-driven breakthroughs in our understanding of human motion, neuromuscular diseases, and assistive devices. However, the manual effort currently required to process motion capture data is costly and limits the collection and sharing of large-scale biomechanical datasets. We present a method to automate and standardize motion capture data processing: bilevel optimization that is able to scale the body segments of a musculoskeletal model, register the locations of optical markers placed on an experimental subject to the markers on a musculoskeletal model, and compute body segment kinematics given trajectories of experimental markers during a motion. The optimization requires less than five minutes of computation to process a subjects motion capture data, compared with about one day of manual work for a human expert. On a sample of 34 trials of experimental data, the root-mean-square marker reconstruction error (RMSE) was 1.38 cm, approximately 40% lower than the 2.58 cm achieved manually by 3 experts. Optimization solutions reconstructed known joint angle trajectories from four diverse motion trials of synthetic data to an average of 0.79 degrees RMSE. We have published an open source cloud service at AddBiomechanics.org to process experimental motion capture data, which is available at no cost and asks that users agree to share processed and de-identified data with the community. Reducing the barriers to processing and sharing high-quality human motion biomechanics data will enable more people to engage in state-of-the-art biomechanical analysis in their work, do so at lower cost, and share larger and more accurate datasets. Author summaryCreating large-scale public datasets of human motion could unlock data-driven breakthroughs in our understanding of neuromuscular diseases, assistive devices, and human motion more broadly. The manual effort currently required to process these motion datasets is costly and limits the collection and sharing of large-scale datasets. Our cloud-based software tool, called AddBiomechanics, uses state-of-the-art optimization techniques to automatically scale the body segments of a musculoskeletal model to match the subject of interest, and then compute body segment kinematics during a motion. The optimization requires less than five minutes of computation to process a subjects motion capture data, compared with about one day of manual work for a human expert. The accuracy of the approach in quantifying the body segment kinematics is as good or better than the results achieved manually by experts. Reducing the barriers to processing and sharing high-quality human motion biomechanics data will enable more people to engage in state-of-the-art biomechanical analysis, do so at lower cost, and share larger and more accurate datasets.

physiology↗