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Pogz deficiency leads to abnormal behavior, transcription dysregulation and impaired cerebellar physiology

Genes implicated in autism spectrum disorder (ASD) are enriched with chromatin regulators, but the mechanisms leading to the abnormal behavior and cognition are still unclear. Animal models are crucial for studying the effects of mutations on brain function and behavior. We generated conditional knockout mice with brain-specific mutation in Pogz, a heterochromatin regulator recurrently mutated in ASD and other neurodevelopmental disorders, and demonstrated that these mice display phenotypes that resemble the human condition. Pogz deficiency led to smaller brain, growth impairment, motor learning deficits, and increased social interactions that mimic the human overly friendly phenotype. At the molecular level, reporter assay indicated that POGZ functions as a negative regulator of transcription through its interaction with HP1 proteins. In accordance, we found a significant upregulation of gene expression, most notably in the cerebellum. Furthermore, Pogz deficiency was associated with a significant reduction in the firing frequency of simple and complex spikes in cerebellar Purkinje cells with no changes in their intrinsic properties. Overall, our findings support a mechanism linking heterochromatin dysregulation to cerebellar circuit dysfunction and to motor and social abnormalities in ASD.

neuroscience

BEHAVIORAL VARIABILITY AS A MEASURE OF SUBTLE PHENOTYPIC TRAIT EXPRESSION OF MOUSE EXECUTIVE FUNCTION DISTORTION

Task learning relies on brain executive function (EF), the construct of controlling and coordinating behavior under the everlasting flow of environmental changes. We have previously shown, that a complete knockout of a vertebrate brain-specific pair of gene paralogs (Ntng1/2) distorts the mouse EF, making behavior less predictable (more variable) via the affected working memory and attention (1). In the current study, conditionally targeting either serotonin transporter (5-HTT) or Emx1-expressing neurons, we show that the cell type-specific ablation of Ntng1 within the excitatory circuits of either cortex or thalamus does not have a profound impact on the EF but rather affects its certain modalities, i.e. impulsivity and/or selective attention, modulated by cognitive demand. Several mice of both conditional genotypes simultaneously occupy either top or bottom parameter-specific behavioral ranks, indicative of a subject-unique antagonistic either proficit or deficit of function within the same behavior. Employing genotype-attributable behavior variability as a phenotypic trait, we deduce, that Ntng1-parsed excitatory pathways contribute but do not fully reconstitute the attention-impulsivity phenotypes, associated with the mouse EF deficit. However, complete knockdown of Ntng1/2, and associated with it behavior variability, explains the deficit of executive function and task learning.

animal behavior and cognition

Which way is the bookstore? A closer look at the judgments of relative directions task.

We present a detailed analysis of a widely used assay in human spatial cognition, the judgments of relative direction (JRD) task. We conducted three experiments involving virtual navigation interspersed with the JRD task, and included confidence judgments and map drawing as additional metrics. We also present a technique for assessing the similarity of the cognitive representations underlying performance on the JRD and map drawing tasks. Our results support the construct validity of the JRD task and its connection to allocentric representation. Additionally, we found that chance performance on the JRD task depends on the distribution of the angles of participants responses, rather than being constant and 90 degrees. Accordingly, we present a method for better determining chance performance.

animal behavior and cognition

A fully automated computer based Skinner box for testing learning and memory in zebrafish

Zebrafish are an important model species with unparalleled potential to advance understanding of the genetics and neurobiology of behaviour through genetic and pharmacological screening and mutant analysis. However, advances using this species have been limited by the lack of robust, standardised methodology and equipment suitable for assessing adult behaviour. Here we describe a simple, fully automated, computer based, operant system for measuring behaviour in juvenile and adult zebrafish and provide detailed protocols for appetitive and aversive assays to assess cognitive function in adult zebrafish. Applications include the study of cognition in zebrafish (and other similar sized fish species) and in zebrafish models of psychiatric and neurodegenerative diseases (e.g., Alzheimers disease, schizophrenia, Huntingtons disease, frontotemporal dementia), and characterisation of the role of select brain regions, neurotransmitter systems and genes in zebrafish. Further, the scalable nature of the system makes the protocols suitable for use in pharmacological and genetic screening programmes.

animal behavior and cognition

Relative value perception in an insect: positive and negative incentive contrasts in ants

Humans tend to value things not on their absolute values, but relative to reference points such as former experience or expectations. People rate the quality of a new salary relative to their previous salary and the salaries of their peers, instead of appreciating its absolute value. Here, we demonstrate a similar effect in an insect: ants, which had previously experienced a low quality food source, showed higher acceptance of medium quality food (e.g. 0.1M then 0.5M; positive contrast) than if they had received the medium food all along (e.g. 0.5M then 0.5M; control), and vice versa for high expectations. Further experiments demonstrate that these contrast effects arise from cognitive rather than mere sensory or pre-cognitive perceptual causes. Pheromone deposition also correlates with perceived reward value, and ants showed successive contrasts in their pheromone deposition. Relative value perception can therefore be expected to have strong effects not only on individual behaviour, but also on collective decision-making. Contrast effects were also social: the quality of food received from other ants affected the perceived value of food found later. Value judgement is a key element in decision making, and thus relative value perception will strongly influence how animals interact with their environment.

animal behavior and cognition

Switch costs in inhibitory control and goal-directed behavior: A computational study of the antisaccade task

An integral aspect of human cognition is the ability to inhibit habitual responses in order to initiate complex, rule-guided actions. Moreover, humans have also the ability to alternate between different sets of rules or tasks, at the cost of degraded performance when compared to repeating the same task, a phenomenon called the task switch cost. While it is recognized that switching between tasks requires often to inhibit habitual responses, the interaction between these two forms of cognitive control has been much less studied than each of them separately. Here, we use a computational model to draw a bridge between inhibitory control and voluntary action generation and thereby provide a novel account of seemingly paradoxical findings in the task switch literature. We investigated task switching in the mixed antisaccade task, in which participants are cued to saccade either in the same or in the opposite direction to a peripheral stimulus. Our model demonstrates that stopping a habitual action leads to increased inhibitory control that persists on the next trial. However, enhanced inhibition affects only the probability of generating habitual responses, and, contrary to previous accounts, cannot be characterized as proactive task interference. In addition, our model demonstrates that voluntary actions (but not habitual responses) are slower and more prompt to errors on switch trials compared to repeat trials. We conclude that precisely the interaction between these two effects explains a variety of contradictory findings reported in the literature.

animal behavior and cognition

Beyond Brain Size

Despite prolonged interest in comparing brain size and behavioral proxies of intelligence across taxa, the adaptive and cognitive significance of brain size variation remains elusive. Central to this problem is the continued focus on hominid cognition as a benchmark, and the assumption that behavioral complexity has a simple relationship with brain size. Although comparative studies of brain size have been criticized for not reflecting how evolution actually operates, and for producing spurious, inconsistent results, the causes of these limitations have received little discussion. We show how these issues arise from implicit assumptions about what brain size measures and how it correlates with behavioral and cognitive traits. We explore how inconsistencies can arise through heterogeneity in evolutionary trajectories and selection pressures on neuroanatomy or neurophysiology across taxa. We examine how interference from ecological and life history variables complicates interpretations of brain-behavior correlations, and point out how this problem is exacerbated by the limitations of brain and cognitive measures. These considerations, and the diversity of brain morphologies and behavioral capacities, suggest that comparative brain-behavior research can make greater progress by focusing on specific neuroanatomical and behavioral traits within relevant ecological and evolutionary contexts. We suggest that a synergistic combination of the bottom up approach of classical neuroethology and the top down approach of comparative biology/psychology within closely related but behaviorally diverse clades can limit the effects of heterogeneity, interference, and noise. We argue this shift away from broad-scale analyses of superficial phenotypes will provide deeper, more robust insights into brain evolution.

animal behavior and cognition

Virtual Reality system for freely-moving rodents.

Spatial navigation, active sensing, and most cognitive functions rely on a tight link between motor output and sensory input. Virtual reality (VR) systems simulate the sensorimotor loop, allowing flexible manipulation of enriched sensory input. Conventional rodent VR systems provide 3D visual cues linked to restrained locomotion on a treadmill, leading to a mismatch between visual and most other sensory inputs, sensory-motor conflicts, as well as restricted naturalistic behavior. To rectify these limitations, we developed a VR system (ratCAVE) that provides realistic and low-latency visual feedback directly to head movements of completely unrestrained rodents. Immersed in this VR system, rats displayed naturalistic behavior by spontaneously interacting with and hugging virtual walls, exploring virtual objects, and avoiding virtual cliffs. We further illustrate the effect of ratCAVE-VR manipulation on hippocampal place fields. The newly-developed methodology enables a wide range of experiments involving flexible manipulation of visual feedback in freely-moving behaving animals.

animal behavior and cognition

Electrophysiology reveals the neural dynamics of naturalistic auditory language processing: event-related potentials reflect continuous model updates

The recent trend away from ANOVA-based analyses places experimental investigations into the neurobiology of cognition in more naturalistic and ecologically valid designs within reach. Using mixed-effects models for epoch-based regression, we demonstrate the feasibility of examining event-related potentials (ERPs), and in particular the N400, to study the neural dynamics of auditory language processing in a naturalistic setting. Despite the large variability between trials during naturalistic stimulation, we replicated previous findings from the literature: frequency, animacy, word order. This suggests a new perspective on ERPs, namely as a continuous modulation reflecting continuous model updates (cf. Friston, 2005) instead of a series of discrete and essentially sequential processes.

Animal Behavior and Cognition

Comprehensive Analysis of Two Shank3 and the Cacna1c Mouse Models of Autism Spectrum Disorder

To expand, analyze and extend published behavioral phenotypes relevant to autism spectrum disorder (ASD), we present a study of three ASD genetic mouse models: Fengs Shank3tm2Gfng model, hereafter Shank3/F, Jiangs Shank3tm1Yhj model, hereafter Shank3/J, and the Cacna1c deletion model. The Shank3/F and Shank3/J models mimick gene mutations associated with Phelan-Mcdermid syndrome and the Cacna1c model recapitulates the deletion underlying Timothy syndrome. The current study utilizes both standard and novel, computer-vision based behavioral tests, the same methdology used in our previously published companion report on the Cntnap2 null and 16p11.2 deletion models. Overall, some but not all behaviors replicated published findings. Those that replicated, such as social behavior and overgrooming in Shank3 models, also tended to be milder than previous reports. The Shank3/F model, and to a much lesser extent, the Shank3/J and Cacna1c models, showed hypoactivity and a general anxiety-like behavior triggered by external stimuli which pervaded social interactions. We did not detect deficits in a cognitive procedural learning test nor did we observe perseverative behavior in these models. We did, however, find differences in exploratory patterns of Cacna1c mutant mice suggestive of a behavioral effect in a social setting. In addition, Shank3/F but not Shank3/J KO or Cacna1c HET showed differences in sensory-gating. Discrepancies in our current results from previous reports may be dependent on subtle differences in testing conditions, housing enrichment, or background strain. Both positive and negative results from this study will be useful in identifying the most robust and replicable behavioral signatures within and across mouse models of autism. Understanding these phenotypes may shed light of which features to study when screening compounds for potential therapeutic interventions.

Animal Behavior and Cognition

Augmented Reality Powers a Cognitive Prosthesis for the Blind

To restore vision for the blind several prosthetic approaches have been explored that convey raw images to the brain. So far these schemes all suffer from a lack of bandwidth and the extensive training required to interpret unusual stimuli. Here we present an alternate approach that restores vision at the cognitive level, bypassing the need to convey sensory data. A wearable computer captures video and other data, extracts the important scene knowledge, and conveys that through auditory augmented reality. This system supports many aspects of visual cognition: from obstacle avoidance to formation and recall of spatial memories, to long-range navigation. Neither training nor modification of the physical environment are required: Blind subjects can navigate an unfamiliar multi-story building on their first attempt. The combination of unprecedented computing power in wearable devices with augmented reality technology promises a new era of non-invasive prostheses that are limited only by software.\n\nImpact StatementA non-invasive prosthesis for blind people endows objects in the environment with voices, allowing a user to explore the scene, localize objects, and navigate through a building with minimal training.

animal behavior and cognition

Validation of Salivary Oxytocin and Vasopressin as Biomarkers in Domestic Dogs

BackgroundOxytocin (OT) and Vasopressin (AVP) are phylogenetically conserved neuropeptides with effects on social behavior, cognition and stress responses. Although OT and AVP are most commonly measured in blood, urine and cerebrospinal fluid (CSF), these approaches present an array of challenges including concerns related to the invasiveness of sample collection, the potential for matrix interference in immunoassays, and whether samples can be collected at precise time points to assess event-linked endocrine responses.\n\nNew MethodWe validated enzyme-linked immunosorbent assays (ELISAs) for the measurement of salivary OT and AVP in domestic dogs.\n\nResultsBoth OT and AVP were present in dog saliva and detectable by ELISA and high performance liquid chromatography - mass spectrometry (HPLC-MS). OT concentrations in dog saliva were much higher than those typically detected in humans. OT concentrations in the same samples analyzed with and without sample extraction were highly correlated, but this was not true for AVP. ELISA validation studies revealed good accuracy and parallelism, both with and without solid phase extraction. Collection of salivary samples with different synthetic swabs, or following salivary stimulation or the consumption of food led to variance in results. However, samples collected from the same dogs using different techniques tended to be positively correlated. We detected concurrent elevations in salivary and plasma OT during nursing.\n\nComparison with Existing MethodsThere are currently no other validated methods for measuring OT/AVP in dog saliva.\n\nConclusionsOT and AVP are present in dog saliva, and ELISAs for their detection are methodologically valid.

animal behavior and cognition

Retrosplenial cortex and its role in spatial cognition

Retrosplenial cortex (RSC) is a region within the posterior neocortical system, heavily interconnected with an array of brain networks, both cortical and subcortical, that is engaged by a myriad of cognitive tasks. Although there is no consensus as to its precise function, evidence from both human and animal studies clearly points to a role in spatial cognition. However, the spatial processing impairments that follow RSC damage are not straightforward to characterise, leading to difficulties in defining the exact nature of its role. In the present article we review this literature and classify the types of ideas that have been put forward into three broad, somewhat overlapping classes: (i) Learning of landmark location, stability and permanence; (ii) Integration between spatial reference frames, and (iii) Consolidation and retrieval of spatial knowledge (\"schemas\"). We evaluate these models and suggest ways to test them, before briefly discussing whether the spatial function may be a subset of a more general function in episodic memory.

animal behavior and cognition

Compositional Inductive Biases in Function Learning

How do people recognize and learn about complex functional structure? Taking inspiration from other areas of cognitive science, we propose that this is achieved by harnessing compositionality: complex structure is decomposed into simpler building blocks. We formalize this idea within the framework of Bayesian regression using a grammar over Gaussian process kernels, and compare this approach with other structure learning approaches. Participants consistently chose compositional (over non-compositional) extrapolations and interpolations of functions. Experiments designed to elicit priors over functional patterns revealed an inductive bias for compositional structure. Compositional functions were perceived as subjectively more predictable than non-compositional functions, and exhibited other signatures of predictability, such as enhanced memorability and reduced numerosity. Taken together, these results support the view that the human intuitive theory of functions is inherently compositional.

animal behavior and cognition

Evolving building blocks of rhythm: How human cognition creates music via cultural transmission

Musical rhythm, in all its cross-cultural diversity, exhibits several commonalities across world cultures. Traditionally, music research has been split in two fields. Some scientists focused on musicality, namely the human biocognitive predispositions for music, with an emphasis on cross-cultural similarities. Other scholars investigated music, seen as cultural product, focusing on the large variation in world musical cultures. Recent experiments found deep connections between music and musicality, reconciling these opposing views. Here we address the question of how individual cognitive biases affect the process of cultural evolution of music. Data from two experiments is analyzed using two different, complementary techniques. In the experiments, participants hear drumming patterns and imitate them. These patterns are then given to the same or another participant to imitate. The structure of these - initially random - patterns is tracked down to later experimental generations. Frequentist statistics show how participants biases are amplified by cultural transmission, making drumming patterns more structured. Structure is achieved faster than in transmission within, rather than between, participants. A Bayesian model approximates the motif structures participants learned and created. Overall, our data and model show that individual biases for musicality play a central role in shaping cultural transmission of musical rhythm.

animal behavior and cognition

Avian diet and foraging ecology constrain foreign egg recognition and rejection

Egg rejection is the most common defense against avian brood parasitism in which the host either removes the parasitic egg or deserts the parasitized clutch. The ability to recognize and reject a parasitic egg depends on bill morphology, sensory systems, and cognition, all of which are also shaped by other selective processes, such as foraging. This begs the question whether specific phenotypes associated with different foraging strategies and diets may constrain or facilitate egg recognition and rejection. Here, we propose a novel hypothesis that host species phenotypes related to foraging ecology and diet impose morphological and sensory constraints on the evolution of egg rejection. We conducted a comparative analysis of the adult diets and egg rejection rates of 165 current host and non-host species and found species that consume an animal and fruit dominated diet rather than seeds and grains, forage arboreally rather than aerially, and possess relatively larger body sizes have significantly higher egg rejection rates. As predicted, these results suggest that phenotypes related to specific diets and foraging strategies may differentially constrain or facilitate evolution of host egg rejection defenses against avian brood parasitism.

animal behavior and cognition

Monkeys predict trajectories of virtual prey using basic variables from Newtonian physics.

The demands of foraging are a major driver in the evolution of cognitive faculties. To successfully pursue a mobile prey that is attempting to avoid capture, the ability to predict its flight path can provide a crucial advantage. We hypothesized that, during pursuit, rhesus macaques exploit patterns in preys behavior to predict the preys future positions. We modeled behavior of three macaques in a joystick-controlled pursuit task in which prey follow simple escape algorithms that involve repulsion from the subject and from the walls of the virtual enclosure. We find that, even in this artificial task, macaques actively predict and aim towards preys future positions, increasing their foraging success. Their predictions are derived from the three core variables in Newtonian dynamics: position, velocity, and acceleration. Even after extensive training, subjects favored these principles and ignored other regularities in prey behavior. Most notably, they ignored the effects their own actions would have on the prey, despite extensive training and even though doing so would have further improved performance. We conjecture that subjects have a strong bias towards using physical principles to pursue fleeing prey, possibly reflecting an evolved physics module. The observed predictive behavior suggests that foraging demands facilitate the development of prospection.

animal behavior and cognition

Feel the way with a vibrotactile compass: Does a navigational aid aid navigation?

Knowing where north is provides a navigator with invaluable information for learning and recalling a space, particularly in places with limited navigational cues, like complex indoor environments. Although north is effectively used by orienteers, pilots, and military personnel, very little is known about whether non-expert populations can or will use north to create an accurate representation of an indoor space. In the current study, we taught people two non-overlapping routes through a complex indoor environment, with which they were not familiar - a university hospital with few windows and several turns. Along one route, they wore a vibrotactile compass on their arm, which vibrated continuously indicating the direction of north. Along the other route, they were only told where north was at the start of the route. At the beginning, the end, and back at the beginning of each route, participants pointed to well-known landmarks in the surrounding city and campus (external landmarks), and newly-learned landmarks in the hospital (internal landmarks). We found improved performance with the compass only for external landmarks, driven by peoples use of the availability of north to orient these judgments. No such improved orientation occurred for the internal landmarks. These findings reveal the utility of vibrotactile compasses for learning new indoor spaces. We speculate that such cues help users map new spaces onto familiar spaces or to familiar reference frames.Keywords: Spatial navigation; vibrotactile compass; reference frames; spatial memory; pointing; real world navigation.\n\nGetting lost in complex indoor spaces, like hospitals, airports, or subways, can be dangerous, distressing, and costly. Unlike outdoor spaces, which typically offer long sightlines and distal landmarks, indoor spaces are often confined, undifferentiated, and labyrinthine. Individual building layouts can be hard to learn if knowledge about direction with respect to the larger world is not easily attained. Confusing layouts, signs, and an inability to see outdoor landmarks compound these problems. Even in places with adequate signs or sight of outdoor landmarks, successful navigation by blind people and people with visual impairments is a substantial problem (Schinazi, 2008; Schinazi, Thrash, & Chebat, 2016). In the current study, we investigate whether providing non-visual directional information aids sighted people in learning an unfamiliar, complex indoor space. Specifically, we tested how people use a commercially-available vibrotactile compass, which vibrates in the direction of north. Unlike visual compasses, people with visual impairments can use vibrotactile compasses. A non-visual aid might also limit divided attention, which complicates the use of visual aids (Gardony, Brunye, & Taylor, 2015).\n\nWe tested two competing hypotheses in the current study. These hypotheses stem from a multifarious theoretical framework of navigational ability (Wolbers & Hegarty, 2010). 1. General: People would have access to more spatial information, and thus improve generally. In this case, providing a specific spatial cue decreases the error in the sensory signals, increasing the fidelity of the resulting spatial representations. We would expect improved performance across all aspects of navigation behavior. 2. Specific: People would have access to a specific spatial cue, and thus improve on tasks for which that cue is immediately helpful. In this case, providing a specific spatial cue only improves access to specific information, but in a way that does not create a more accurate general spatial representation. We would expect improved performance only on aspects of navigation behavior that knowledge of the cue is directly relevant. Addressing these questions offers insights into how spatial information is acquired in general, and provides insight into how vibrotactile compasses might aid blind or visually impaired navigators.\n\nWhy might people get lost in complex indoor spaces? One reason is that place-based strategies used by humans to navigate are thwarted by indoor spaces. Research on humans and rats reveals two neural systems, which undergird two navigational strategies (Hartley, Maguire,Spiers, & Burgess, 2003; Marchette, Bakker, & Shelton, 2011; McDonald & White, 1994;Morris, Garrud, Rawlins, & OKeefe, 1982; Munn, 1950; Packard & McGaugh, 1996; Restle, 1957; Tolman, Ritchie, & Kalish, 1946). First, a place-based strategy, implemented by the hippocampus, represents space as a cognitive map. A cognitive map is a flexible spatial representation, which affords the opportunity to infer novel shortcuts. Second, a response strategy, implemented by the caudate nucleus, applies a stimulus-response approach to navigation whereby choice points are identified, and responses are recalled (e.g., turn left at the bank, then right at the big tree). The response strategy is relatively inflexible, and generates associations between scenes and actions. In indoor environments, cues that support a place strategy, like distal landmarks and visual discriminability (Restle, 1957) are absent. Instead, place strategies rely on a process of path integration - tracking ones movement away from a starting location by attending to translations and rotations. Unfortunately, unlike rodents, people are poor path integrators (Foo, Duchon, Warren, & Tarr, 2007; Loomis et al., 1993). Thus, in indoor spaces, if people are more likely to adhere to response-based strategies, they are likely to gain less spatial knowledge about the overall environment.\n\nA second reason people easily get lost in complex indoor spaces arises from research on reference frames. A large body of evidence (Diwadkar & McNamara, 1997; McNamara, Rump, & Werner, 2003; Meilinger, Riecke, & Bulthoff, 2014; Meilinger, Frankenstein, Watanabe, Bulthoff, & Holscher, 2015; Mou & McNamara, 2002; Mou, McNamara, & Zhang, 2013; Mou & Wang, 2015; Roskos-Ewoldsen, McNamara, Shelton, & Carr, 1998; Shelton & McNamara,2004) supports the idea that spatial knowledge is stored in a preferred reference frame. A reference frame is a spatial representation in which objects or other representations of space are contained, or with respect to which they are ordered, oriented, located, or thought to move; a preferred reference frame is an orientation in which a spatial layout is most easily recalled. A reference frame is considered global if it is common across multiple areas of space (e.g., global north). In familiar, large-scale (i.e., city-sized) spaces, reference frames can be aligned with north (Frankenstein, Mohler, Bulthoff, & Meilinger, 2011), or a salient organizing feature (like a street through a campus; Marchette, Yerramsetti, Burns, & Shelton, 2011; Yerramsetti, Marchette, & Shelton, 2013). Indoor environments, however, provide less access to global reference frames. In the absence of global cues (like distal landmarks), people are likely to organize space into several local reference frames, instead of one global reference frame (Meilinger et al., 2014). In the extreme, using local reference frames means each segment of a route is disconnected from the last, and results in a 1-dimensional representation of space (i.e., an ordered sequence of places, with no 2-dimensional spatial relations specified; Ishikawa & Montello, 2006). Being able to integrate across areas of a learned route to take novel shortcuts, for example, requires some spatial knowledge about how to join local reference frames to each other to form a global reference frame - a difficult and demanding cognitive process (Weisberg & Newcombe, 2016; Weisberg, Schinazi, Newcombe, Shipley, & Epstein, 2014).\n\nIf people have direct sensory access to a global spatial direction, like a cardinal direction, they might map an unfamiliar indoor space onto the larger external environment, and construct a more accurate spatial representation of this indoor space. In this way, place-based strategies and global reference frames become more useful in an unfamiliar indoor space. Recent work has begun to characterize the use of vibrotactile compasses in particular. Konig and colleagues (Karcher, Fenzlaff, Hartmann, Nagel, & Konig, 2012; Kaspar, Konig, Schwandt, & Konig, 2014; Konig et al., 2016) developed a feelSpace belt, which provides tactile information about magnetic north. Their work illustrates that, with extensive training (seven weeks), the vibrotactile compass can improve basic homing tasks in sighted individuals (Konig et al., 2016).However, it is unknown how such directional information is incorporated into spatial representations, particularly in complex indoor spaces. Moreover, we were interested in whether this directional information could be incorporated and used to learn a new environment with only rudimentary training in the use of the device.

animal behavior and cognition