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Lefevre, P.

Publications and source records attributed to Lefevre, P..

26 records · Page 2Linked to original sources

Online modification of goal-directed control in human reaching movements

Humans are able to perform very sophisticated reaching movements in a myriad of contexts based on flexible control strategies influenced by the task goal and environmental constraints such as obstacles. However, it remains unknown whether these control strategies can be adjusted online. The objective of this study was to determine whether the factors which determine control strategies during planning also modify the execution of an ongoing movement following sudden changes in task demand. More precisely, we investigated whether, and at which latency, feedback responses to perturbation loads followed the change in the structure of the goal target or environment. We changed the target width (square or rectangle) to alter the task redundancy, or the presence of obstacles to induce different constraints on the reach path, and assessed based on surface recordings when the change in visual display altered the feedback response to mechanical perturbations. Task-related EMG responses were detected within 150 ms of a change in target shape. Considering visuomotor delays of [~] 100 ms, these results suggest that it takes 50 ms to change control policy within a trial. An additional 30 ms delay was observed when the change in context involved sudden appearance or disappearance of obstacles. Overall, our results demonstrate that the control policy within a reaching movement is not static: contextual factors which influence movement planning also influence movement execution at surprisingly short latencies. Moreover, the additional 30 ms associated with obstacles suggest that these two types of changes may be mediated via distinct processes. New & NoteworthyThe present work demonstrates that the control strategies used to perform reaching movements are adjusted online when the structure of the target or the presence of obstacles are altered during movements. Thus, the properties of goal-directed reaching control are not simply selected during the planning stage of a movement prior to execution. Rather, they are dynamically and rapidly adjusted online, within [~]150ms, according to changes in environment.

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Feedback adaptation to unpredictable force fields in 250ms

Motor learning and adaptation are important functions of the nervous system. Classical studies have characterized how humans adapt to changes in the environment during tasks such as reaching, and have documented improvements in behavior across movements. Yet little is known about how quickly the nervous system adapts to such disturbances. In particular, recent work has suggested that adaptation could be sufficiently fast to alter the control strategies of an ongoing movement. To further address the possibility that learning occurred within a single movement, we designed a series of human reaching experiments to extract in muscles recordings the latency of feedback adaptation. Our results confirmed that participants adapted their feedback responses to unanticipated force fields applied randomly. In addition, our analyses revealed that the feedback response was specifically and finely tuned to the ongoing perturbation not only across trials with the same force field, but also across different kinds of force fields. Finally, changes in muscle activity consistent with feedback adaptation occurred in about 250ms following reach onset. We submit this estimate as the latency of motor adaptation in the nervous system.

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Mis-perception of motion in depth originates from an incomplete transformation of retinal signals

Depth perception requires the use of an internal model of the eye-head geometry to infer distance from binocular retinal images and extraretinal 3D eye-head information, particularly ocular vergence. Similarly for motion in depth perception, gaze angle is required to correctly interpret the spatial direction of motion from retinal images; however, it is unknown whether the brain can make adequate use of extraretinal version and vergence information to correctly interpret binocular retinal motion for spatial motion in depth perception. Here, we tested this by asking participants to reproduce the perceived spatial trajectory of an isolated point stimulus moving on different horizontal-depth paths either peri-foveally or peripherally while participants gaze was oriented at different vergence and version angles. We found large systematic errors in the perceived motion trajectory that reflected an intermediate reference frame between a purely retinal interpretation of binocular retinal motion (ignoring vergence and version) and the spatially correct motion. A simple geometric model could capture the behavior well, revealing that participants tended to underestimate their version by as much as 17%, overestimate their vergence by as much as 22%, and underestimate the overall change in retinal disparity by as much as 64%. Since such large perceptual errors are not observed in everyday viewing, we suggest that other monocular and/or contextual cues are required for accurate real-world motion in depth perception.

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Confidence in predicted position error explains saccadic decisions during pursuit

A fundamental problem in motor control is the coordination of complementary movement types to achieve a common goal. As a common example, humans view moving objects through coordinated pursuit and saccadic eye movements. Pursuit is initiated and continuously controlled by retinal image velocity. During pursuit, eye position may lag behind the target. This can be compensated by the discrete execution of a catch-up saccade. The decision to trigger a saccade is influenced by both position and velocity errors and the timing of saccades can be highly variable. The observed distributions of saccade occurrence and trigger time remain poorly understood and this decision process remains imprecisely quantified. Here we propose a predictive, probabilistic model explaining the decision to trigger saccades during pursuit to foveate moving targets. In this model, expected position error and its associated uncertainty are predicted through Bayesian inference across noisy, delayed sensory observations (Kalman filtering). This probabilistic prediction is used to estimate the confidence that a saccade is needed (quantified through log-probability ratio), triggering a saccade upon accumulating to a fixed threshold. The model qualitatively explains behavioural observations on the probability of occurrence and trigger time distributions of saccades during pursuit over a range of target motion trajectories. Furthermore, this model makes novel predictions about the influence of sensory uncertainty and target motion parameters on saccade decisions. We suggest that this predictive, confidence-based decision making strategy represents a fundamental principle for the probabilistic neural control of coordinated movements.\n\nNew & NoteworthyThis is the first stochastic dynamical systems model of pursuit-saccade coordination accounting for noise and delays in the sensorimotor system. The model uses Bayesian inference to predictively estimate visual motion, triggering saccades when confidence in predicted position error accumulates to a threshold. This model explains saccade probability and trigger time distributions across target trajectories and makes novel predictions about the influence of sensory uncertainty in saccade decisions during pursuit.

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A sub-movement time scale of human motor adaptation

Humans and other animals adapt motor commands to predictable disturbances within tens of trials in laboratory conditions. A central question is how does the nervous system adapt to disturbances in natural conditions when exactly the same movements cannot be practiced several times. Because motor commands and sensory feedback together carry continuous information about limb dynamics, we hypothesized that the nervous system could adapt to unexpected disturbances online. We tested this hypothesis in two reaching experiments during which velocity-dependent force fields were randomly applied. We found that within-movement feedback corrections gradually improved, despite the fact that the perturbations were unexpected. Moreover, when participants were instructed to stop at a via-point, the application of a force field prior to the via-point induced mirror-image after-effects after the via-point, consistent with within-trial adaptation to the unexpected dynamics. These findings suggest a fast time-scale of motor learning, which complements feedback control and supports adaptation of an ongoing movement. Significance StatementAn important function of the nervous system is to adapt motor commands in anticipation of predictable disturbances, which supports motor learning when we move in novel environments such as force fields. Here we show that movement control when exposed to unpredictable disturbances exhibit similar traits: motor corrections become tuned to the force field, and they evoke after effects within an ongoing sequence of movements. We propose and discuss the framework of adaptive control to explain these results: a real-time learning algorithm, which complements feedback control in the presence of model errors. This candidate model potentially links movement control and trial-by-trial adaptation of motor commands.

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Effector-dependent response deterioration by stochastic transformations reveals mixed reference frames for decisions

Recent psychophysical and modeling studies have revealed that sensorimotor reference frame transformations (RFTs) add variability to motor output by decreasing the fidelity of sensory signals. How RFT stochasticity affects the sensory input underlying perceptual decisions, if at all, is unknown. To investigate this, we asked participants to perform a simple two-alternative motion direction discrimination task under varying conditions of head roll and/or stimulus rotation while responding either with a saccade or button press, allowing us to attribute behavioral effects to eye-, head- and shoulder-centered reference frames. We observed a rotation-induced, increase in reaction time and decrease in accuracy, indicating a degradation of motion evidence commensurate with a decrease in motion strength. Inter-participant differences in performance were best explained by a continuum of eye-head-shoulder representations of accumulated decision evidence, with eye- and shoulder-centered preferences during saccades and button presses, respectively. We argue that perceptual decision making and stochastic RFTs are inseparable, consistent with electrophysiological recordings in neural areas thought to be encoding sensorimotor signals for perceptual decisions. Furthermore, transformational stochasticity appears to be a generalized phenomenon, applicable throughout the perceptual and motor systems. We show for the first time that, by simply rolling ones head, perceptual decision making is impaired in a way that is captured by stochastic RFTs.\n\nSignificance statementWhen exploring our environment, we typically maintain upright head orientations, often even despite increased energy expenditure. One possible explanation for this apparently suboptimal behavior might come from the finding that sensorimotor transformations, required for generating geometrically-correct behavior, add signal- dependent variability (stochasticity) to perception and action. Here, we explore the functional interaction of stochastic transformations and perceptual decisions by rolling the head and/or stimulus during a motion direction discrimination task. We find that, during visuomotor rotations, perceptual decisions are significantly impaired in both speed and accuracy in a way that is captured by stochastic transformations. Thus, our findings suggest that keeping ones head aligned with gravity is in fact ideal for making perceptual judgments about our environment.

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Grip force adjustments reflect prediction of dynamic consequences in varying gravitoinertial fields

One remarkable capacity when we grasp and manipulate tools relies on the ability to predict the grip force required to handle them in relation to their mechanical properties and the surrounding environment. However, rapid changes in the dynamical context may constitute a substantial challenge. Here, we test how participants can switch between different and never experienced dynamical environments induced by centrifugation of the body. Seven subjects lifted an object four times in a row successively in 1, 1.5, 2, 2.5, 2, 1.5 and 1g. We continuously measured grip force, load force and the gravitoinertial acceleration that was aligned with body axis (perceived gravity). Participants adopted stereotyped grasping movements immediately upon entry in a new environment and needed only one trial to adapt grip forces to a stable performance in each new gravity environment. While participants predictively applied larger grip forces when they expected increasing gravity steps, they did not decrease grip force proportionally when they expected decreasing gravity steps, indicating imperfect anticipation in that condition. The subjects performance could rather be explained by a combination of successful scaling of grip force according to gravity changes and a separate safety factor. The data suggest that in highly unfamiliar dynamic environments, grip force regulation is characterized by a combination of a successful anticipation of the experienced environmental condition, a safety factor reflecting strategic response to uncertainties about the environment and rapid feedback mechanisms to optimize performance under constant conditions.

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Weighted integration of short term memory and sensory signals in the oculomotor system

Oculomotor behaviors integrate sensory and prior information to overcome sensory-motor delays and noise. After much debate about this process, reliability-based integration has recently been proposed and several models of smooth pursuit now include recurrent Bayesian integration or Kalman filtering. However, there is a lack of behavioral evidence supporting these theoretical predictions.\n\nHere, we independently manipulated the reliability of visual and prior information in a smooth pursuit task. Our results show that both smooth pursuit eye velocity and catch-up saccade amplitude were modulated by visual and prior information reliability.\n\nWe interpret these findings as the continuous reliability-based integration of a short-term memory of target motion with visual information, which support modelling work. Furthermore, we suggest that saccadic and pursuit systems share this short-term memory. We propose that this short-term memory of target motion is quickly built and continuously updated, and constitutes a general building-block present in all sensorimotor systems.

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