Search bioRxiv⌕ Search

Biology subjects

Kowalczyk-Grebska, N.

Publications and source records attributed to Kowalczyk-Grebska, N..

2 recordsLinked to original sources

A multi-frequency whole-brain neural mass model with homeostatic feedback inhibition

Whole-brain models are valuable tools for understanding brain dynamics in health and disease by enabling the testing of causal mechanisms and identification of therapeutic targets through dynamic simulations. Among these models, biophysically inspired neural mass models have been widely used to simulate electrophysiological recordings, such as MEG and EEG. However, traditional models face limitations, including susceptibility to hyperexcitation, which constrains their ability to capture the full richness of neural dynamics. Here, we developed and characterized a new version of the Jansen-Rit neural mass model aimed at overcoming these limitations. Our model incorporates inhibitory synaptic plasticity (ISP), which adjusts inhibitory feedback onto pyramidal neurons to clamp their firing rates around a target value. Further, the model combined two subpopulations of neural cortical columns oscillating in and {gamma}, respectively, to generate a richer EEG power spectrum. We analyzed how different model parameters modulate oscillatory frequency and connectivity. We considered a models showcase, simultaneously fitting EEG and fMRI recordings during NREM sleep. Bifurcation analysis showed that ISP increases the parameters range in which the model exhibited sustained oscillations; the target firing rate acts as a bifurcation parameter, moving the system across the bifurcation point, producing different oscillatory regimes, from slower to faster. High frequency activity emerged from low global coupling, high firing rates, and a high proportion of {gamma} versus subpopulations. Importantly, ISP was necessary in the multi-frequency model to successfully fit EEG functional connectivity across frequency bands. Finally, ISP-controlled reductions in excitability reproduced both the slow-wave activity and the reduced connectivity in NREM sleep. Altogether, our model is compatible with biological evidence of the effects of E/I balance on modulating brain rhythms and connectivity, as observed in sleep, neurodegeneration, and chemical neuromodulation. This biophysical model with ISP provides a springboard for realistic brain simulations in health and disease. Author SummaryMacroscale brain activity can be captured using techniques like EEG and fMRI. However, the granular or more detailed activity of neurons and neural masses is inaccessible. A solution is the use of whole-brain models, although they are not free from limitations, they can simulate EEG and fMRI recordings from mathematical equations and empirical data. One first limitation in these models is hyperexcitation. When the coupling between brain areas increases, brain areas might become aberrantly hyperexcitable if no compensatory mechanisms are considered. To address this, we introduce a mechanism in the model that dynamically modifies feedback inhibition to compensate for this excitability increase when running simulations. A second limitation is that many models fail to reproduce the spectral richness of EEG signals. EEG recordings reflect interweaving slower and faster rhythms, and some traditional models of EEG fail in capturing the spectral range of electrophysiological recordings. Here, we addressed this by combining two subpopulations of cortical columns within single brain areas, each one oscillating within the and {gamma} bands of EEG. Their combined activity generates EEG oscillations resembling the slower rhythms observed during sleep, and the faster ones triggered by increased attentional load. We ran different types of simulations and analyses to fully characterize our model. We observed that controlling system excitability is necessary to fully capture EEG connectivity and to simultaneously reproduce the EEG power spectrum and fMRI dynamics. Moreover, we showed that reduced/increased brain excitability is the cause of the emergence of the slowest/fastest EEG rhythms. The model can be used to characterize how connectivity and brain dynamics are altered in different types of conditions, such as chemical neuromodulation, drug delivery, altered states of consciousness, and neurodegenerative disorders. Our model is open access, well-documented, and introduced with tutorials, in the way to make it accessible to the whole neuroscience community.

neuroscience↗

Gaming expertise induces meso-scale brain plasticity and efficiency mechanisms as revealed by whole-brain modeling

Video games are a valuable tool for studying the effects of training and neural plasticity on the brain. However, the underlaying mechanisms related to plasticity-induced brain structural changes and their impact in brain dynamics are unknown. Here, we used a semi-empirical whole-brain model to study structural neural plasticity mechanisms linked to video game expertise. We hypothesized that video game expertise is associated with neural plasticity-mediated changes in structural connectivity that manifest at the meso-scale level, resulting in a more segregated functional network topology. To test this hypothesis, we combined structural connectivity data of StarCraft II video game players (VGPs, n = 31) and non-players (NVGPs, n = 31), with generic fMRI data from the Human Connectome Project and computational models, with the aim of generating simulated fMRI recordings. Graph theory analysis on simulated data was performed during both resting-state conditions and external stimulation. VGPs simulated functional connectivity was characterized by a meso-scale integration, with increased local connectivity in frontal, parietal and occipital brain regions. The same analyses at the level of structural connectivity showed no differences between VGPs and NVGPs. Regions that increased their connectivity strength in VGPs are known to be involved in cognitive processes crucial for task performance such as attention, reasoning, and inference. In-silico stimulation suggested that differences in FC between VGPs and NVGPs emerge in noisy contexts, specifically when the noisy level of stimulation is increased. This indicates that the connectomes of VGPs may facilitate the filtering of noise from stimuli. These structural alterations drive the meso-scale functional changes observed in individuals with gaming expertise. Overall, our work sheds light into the mechanisms underlying structural neural plasticity triggered by video game experiences.

neuroscience↗