TY - RPRT TI - Narrative and gaming experience interact to affect presence and cybersickness in virtual reality AU - Weech, S. AU - Kenny, S. AU - Lenizky, M. AU - Barnett-Cowan, M. PY - 2019 DO - 10.1101/843169 UR - https://www.biorxiv.org/content/10.1101/843169v1 ID - 10.1101/843169 ER -