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Biology subjects

Veas, E. E.

Publications and source records attributed to Veas, E. E..

2 recordsLinked to original sources

An Online Brain-Computer Interface for Detecting Incongruity in Augmented Reality Applications

ObjectiveAugmented reality can provide digital information about physical entities presented within its real-world context. However, this information might disagree with the users expectations due to factual errors in the data or cognitive biases. Such incongruity can impair user experience and undermine trust in the AR system. To address this issue, we propose detecting inconsistencies between physical objects and digital information through hybrid brain-computer interfaces. ApproachWe conducted two complementary experiments. First, we implemented a strategy that integrates eye-tracking and brain signals for incongruity detection in an offline study. Subsequently, we assessed our approach in an online study in which participants received immediate feedback on the classification. Main resultsThe grand average event-related potentials revealed consistent electroencephalographic responses to incongruent augmentations, specifically a centroparietal N400 effect, across both experiments. We could further distinguish between congruent and incongruent information with an average balanced accuracy of 70 % in the online study. SignificanceThese findings demonstrate the feasibility of detecting incongruity online, allowing for autonomous system adaptation, like presenting information in a more accessible format or providing contextual support.

neuroscience↗

Counting on AR: EEG responses to incongruent information with real-world context

Augmented Reality (AR) technologies enhance the real world by integrating contextual digital information about physical entities. However, inconsistencies between physical reality and digital augmentations, which may arise from errors in the visualized information or the users mental context, can considerably impact user experience. This study characterizes the brain dynamics associated with processing incongruent information within an AR environment. We designed an interactive paradigm featuring the manipulation of a Rubiks cube serving as a physical referent. Congruent and incongruent information regarding the cubes current status was presented via symbolic (digits) and non-symbolic (graphs) stimuli, thus examining the impact of different means of data representation. The analysis of electroencephalographic (EEG) signals from 19 participants revealed the presence of centro-parietal N400 and P600 components following the processing of incongruent information, with significantly increased latencies for non-symbolic stimuli. Additionally, we explored the feasibility of exploiting incongruency effects for brain-computer interfaces. Hence, we implemented decoders using linear discriminant analysis, support vector machines, and EEGNet, achieving comparable performances with all methods. The successful decoding of incongruency-induced modulations can inform systems about the current mental state of users without making it explicit, aiming for more coherent and contextually appropriate AR interactions.

neuroscience↗