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Sobinov, A.

Publications and source records attributed to Sobinov, A..

7 recordsLinked to original sources

Spatiotemporal encoding of touch signals in the human somatosensory and motor cortices

The sense of touch is fundamental for dexterous manipulation, object interaction, and body awareness. It is primarily processed in the somatosensory cortex (SC), yet our understanding of how tactile information is encoded at the level of neural populations and single neurons in humans remains limited. It is unclear how natural tactile signals are represented in SC and how they may be influenced by visual inputs, as well as how closely sensory and motor cortices interact during passive touch. Here, we investigated the neural basis of touch in the human SC using chronically implanted microelectrode arrays in three participants. By delivering controlled mechanical stimuli, we characterized neural responses to natural touch and mapped detailed somatotopic receptive fields (the patch of skin that elicits neural responses when stimulated) in humans, including multi-digit representations. Surprisingly, we also found strong, clearly somatotopic activation in the motor cortex (MC) during passive touch, even in the absence of movement, highlighting a tight and functionally relevant sensorimotor coupling. We further examined how vision shapes tactile processing by comparing neural activity during actual touch with and without vision, and during observation of touch on another persons hand. While touch to the participants hands elicited robust, event-locked, and somatotopically organized responses in the SC, observation of tactile actions alone did not produce significant activation, suggesting limited vicarious encoding at this level. These findings provide a detailed characterization of human touch processing at the level of neuronal populations and give insights for the design of microstimulation strategies of the SC for the restoration of touch.

neuroscience↗

Tessellation Of Artificial Touch Via Microstimulation Of Human Somatosensory Cortex

When we interact with objects, we rely on signals from the hand that convey information about the object and our interaction with it. A basic feature of these interactions, the locations of contacts between the hand and object, is often only available via the sense of touch. Information about locations of contact between a brain-controlled bionic hand and an object can be signaled via intracortical microstimulation (ICMS) of somatosensory cortex (S1), which evokes touch sensations that are localized to a specific patch of skin. To provide intuitive location information, tactile sensors on the robotic hand drive ICMS through electrodes that evoke sensations at skin locations matching sensor locations. This approach requires that ICMS-evoked sensations be focal, stable, and distributed over the hand. To systematically investigate the localization of ICMS-evoked sensations, we analyzed the projected fields (PFs) of ICMS-evoked sensations - their location and spatial extent - from reports obtained over multiple years from three participants implanted with microelectrode arrays in S1. First, we found that PFs vary widely in their size across electrodes, are highly stable within electrode, are distributed over large swaths of each participants hand, and increase in size as the amplitude or frequency of ICMS increases. Second, while PF locations match the locations of the receptive fields (RFs) of the neurons near the stimulating electrode, PFs tend to be subsumed by the corresponding RFs. Third, multi-channel stimulation gives rise to a PF that reflects the conjunction of the PFs of the component channels. By stimulating through electrodes with largely overlapping PFs, then, we can evoke a sensation that is experienced primarily at the intersection of the component PFs. To assess the functional consequence of this phenomenon, we implemented multi-channel ICMS-based feedback in a bionic hand and demonstrated that the resulting sensations are more localizable than are those evoked via single-channel ICMS.

neuroscience↗

Biomimetic multi-channel microstimulation of somatosensory cortex conveys high resolution force feedback for bionic hands

AO_SCPLOWBSTRACTC_SCPLOWManual interactions with objects are supported by tactile signals from the hand. This tactile feedback can be restored in brain-controlled bionic hands via intracortical microstimulation (ICMS) of somatosensory cortex (S1). In ICMS-based tactile feedback, contact force can be signaled by modulating the stimulation intensity based on the output of force sensors on the bionic hand, which in turn modulates the perceived magnitude of the sensation. In the present study, we gauged the dynamic range and precision of ICMS-based force feedback in three human participants implanted with arrays of microelectrodes in S1. To this end, we measured the increases in sensation magnitude resulting from increases in ICMS amplitude and participants ability to distinguish between different intensity levels. We then assessed whether we could improve the fidelity of this feedback by implementing "biomimetic" ICMS-trains, designed to evoke patterns of neuronal activity that more closely mimic those in natural touch, and by delivering ICMS through multiple channels at once. We found that multi-channel biomimetic ICMS gives rise to stronger and more distinguishable sensations than does its single-channel counterpart. Finally, we implemented biomimetic multi-channel feedback in a bionic hand and had the participant perform a compliance discrimination task. We found that biomimetic multi-channel tactile feedback yielded improved discrimination over its single-channel linear counterpart. We conclude that multi-channel biomimetic ICMS conveys finely graded force feedback that more closely approximates the sensitivity conferred by natural touch.

neuroscience↗

Prehension kinematics in humans and macaques

AO_SCPLOWBSTRACTC_SCPLOWNon-human primates, especially rhesus macaques, have been a dominant model to study sensorimotor control of the upper limbs. Indeed, human and macaques have similar hands and homologous neural circuits to mediate manual behavior. However, few studies have systematically and quantitatively compared the manual behaviors of the two species. Such comparison is critical for assessing the validity of using the macaque sensorimotor system as a model of its human counterpart. In this study, we systematically compared the prehensile behaviors of humans and rhesus macaques using an identical experimental setup. We found human and macaque prehension kinematics to be generally similar with a few subtle differences. While the structure of the preshaping postures is similar in humans and macaques, human postures are more object-specific and human joints are less intercorrelated. Conversely, monkeys demonstrate more stereotypical grasping behaviors that are common across all grasp conditions and more variability in their postures across repeated grasps of the same object. Despite these subtle differences in manual behavior between humans and monkeys, our results bolster the use of the macaque model to understand the neural mechanisms of manual dexterity in humans. NO_SCPLOWEWC_SCPLOWO_SCPCAP C_SCPCAPO_SCPLOWANDC_SCPLOWO_SCPCAP C_SCPCAPO_SCPLOWNEWSWORTHYC_SCPLOWMacaques have been a dominant animal model to study the neural mechanisms of human dexterity because they exhibit complex manual behavior. We show that the kinematics of prehension - a critical dexterous behavior - are largely similar in humans and macaques. However, human preshaping postures are more object-specific and the movement of human digits are less correlated with each other. The thumb, index, and wrist are major driver of these interspecies differences.

neuroscience↗

Functional and Structural Moment Arm Validation for Musculoskeletal Models: A Study of the Human Forearm and Hand

The development of realistic musculoskeletal models is a fundamental goal for the theoretical progress in sensorimotor control and its engineering applications, e.g., in the biomimetic control of artificial limbs. Yet, accurate models require extensive experimental measures to validate structural and functional parameters describing muscle state over the full physiological range of motion. However, available experimental measurements of, for example, muscle moment arms are sparse and often disparate. Validation of these models is not trivial because of the highly complex anatomy and behavior of human limbs. In this study, we developed a method to validate and scale kinematic muscle parameters using posture-dependent moment arm profiles, isometric force measurements, and a computational detection of assembly errors. We used a previously published model with 18 degrees of freedom (DOFs) and 32 musculotendon actuators with force generated from a Hill-type muscle model. The muscle path from origin to insertion with wrapping geometry was used to model the muscle lengths and moment arms. We simulated moment arm profiles across the full physiological range of motion and compared them to an assembled dataset of published and merged experimental profiles. The muscle paths were adjusted using custom metrics based on root-mean-square and correlation coefficient of the difference between simulated and experimental values. Since the available measurements were sparse and the examination of high-dimensional muscles is challenging, we developed analyses to identify common failures, i.e., moment arm functional flipping due to the sign reversal in simulated moments and the imbalance of force generation between antagonistic groups in postural extremes. The validated model was used to evaluate the expected errors in torque generation with the assumption of constant instead of the posture-dependent moment arms at the wrist flexion-extension DOF, which is the critical joint in our model with the largest number of crossing muscles. We found that there was a reduction of joint torques by about 35% in the extreme quartiles of the wrist DOF. The use of realistic musculoskeletal models is essential for the reconstruction of hand dynamics. These models may improve the understanding of muscle actions and help in the design and control of artificial limbs in future applications. New & NoteworthyRealistic models of human limbs are a development goal required for the understanding of motor control and its applications in biomedical fields. However, developing accurate models is restrained by the lack of accurate and reliable musculoskeletal measurements in humans. Here, we have overcome this challenge by using multi-stage validation of simulated structures using both experimental data and the identification of structural failures in the high-dimensional muscle paths. We demonstrate that the rigorous structural and functional validation method is essential for the understanding of force generation at the wrist.

neuroscience↗

Approximating complex musculoskeletal biomechanics using multidimensional autogenerating polynomials

Computational models of the musculoskeletal system are scientific tools used to study human movement, quantify the effects of injury and disease, and plan surgical interventions. Additionally, these models could also be used to intuitively link biological control signals and realistic high-dimensional articulated prosthetic limbs. However, implementing fast and accurate musculoskeletal computations that can be used to control a prosthetic limb in real-time is a challenging problem. As muscles typically span multiple joints, the wrapping over complex geometrical constraints changes their moment arms and length as a function of joint angle and, thus, their ability to generate joint torques. As a result of these biomechanical complexities, calculating these muscle state variables in real-time is a difficult simulation problem. Here, we report a method to accurately and efficiently calculate these variables for the forearm muscles that actuate the hand and wrist across multiple postures. The posture dependent muscle geometry, moment arms and lengths of modeled muscles, were captured using autogenerating polynomials that expanded their optimal selection of terms using information measurements. The iterative process approximated 33 musculotendon actuators, each spanning up to 6 DOFs in an 18 DOF model of the human arm and hand, defined over the full physiological range of motion. Using these polynomials, the entire forearm anatomy could be computed in <10 {micro}s, which is far better than what is required for real-time performance, and with low errors in moment arms (below 5%) and lengths (below 0.4%). Moreover, we demonstrate that the number of elements in these autogenerating polynomials does not increase exponentially with the increase in complexity of muscles, increasing linearly instead. The similar structure and function of muscles are represented with specific invariant polynomial terms. Dimensionality reduction using the polynomial terms alone resulted in clusters comprised of muscles with similar functions, suggesting that the polynomials themselves captured biologically relevant features of muscle structure and function. We propose that this novel method of describing musculoskeletal biomechanics might further improve the applications of detailed and scalable models for the description of human movement.

physiology↗

Analytical solution of a bilateral Brown-type central pattern generator for symmetric and asymmetric locomotion

The coordinated activity of muscles is produced in part by spinal rhythmogenic neural circuits, termed central pattern generators (CPGs). A classical CPG model, proposed conceptually by T.G. Brown in 1911, is a system of coupled oscillators that transform locomotor drive into coordinated and gait-specific patterns of muscle recruitment. A system of ordinary differential equations with a physiologically-inspired coupling locus of interactions captures the timing relationship for bilateral coordination of limbs in locomotion and is typically solved numerically. Consequently, it is intriguing to have a full analytical description of this plausible CPG architecture to illuminate the functionality within this structure. Here, we provided a closed-form analytical solution contrasted against the previous numerical method. The computational load of the analytical solution was decreased by an order of magnitude when compared to the numerical approach (relative errors, <0.01%). The analytical solution tested and supported the previous finding that the input to the model can be expressed in units of the desired limb locomotor speed. Furthermore, we performed parametric sensitivity analysis in the context of controlling asymmetric locomotion and documented two possible mechanisms associated with either an external drive or intrinsic CPG parameters. The results support the idea that many different combinations of network states, even within the same anatomical CPG structure, may generate the same behavioral outcomes.\n\nAuthor SummaryUsing a simple process of leaky integration, we developed an analytical solution to a robust model of spinal pattern generation. We analyzed the ability of this neural element to exert locomotor control of the signal associated with limb speeds, which represent high-level modality within the motor system. Furthermore, we tested the ability of this simple structure to embed steering control using the velocity signal in the models inputs or within the internal connectivity of its elements. Both mechanisms can produce the same behavioral outcome, pointing to the methodological challenges of modeling central pattern generators and demonstrating the possibility of spinal circuit adaptations to asymmetric short- or long-term conditions in health and disease.

neuroscience↗