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Peviani, V. C.

Publications and source records attributed to Peviani, V. C..

6 recordsLinked to original sources

Spatial localisation of touch on a robotic limb in the absence of direct haptic feedback

Artificial limbs typically lack somatosensory receptors, limiting users access to haptic feedback about movement outcomes. However, indirect tactile signals generated during object interaction are transmitted to the body-limb interface and may serve as a haptic feedback source. This study investigates whether such indirect tactile signals convey distinct information that can support localisation of touch on an artificial body part. Using an additional robotic thumb (The Third Thumb, Dani Clode Design), we measured tactile signals at the interface between the Third Thumb and the hand following stimulation from four vibration motors positioned along the Thumb. We then assessed whether participants could discriminate these signals and integrate them with different Thumb postures to spatially localise touch. Measurements showed that each stimulation site produced distinct tactile signatures at the interface. Behaviourally, participants localised touch at above-chance levels. Representational similarity analyses further revealed that performance was best explained by the spatial positions of stimuli, rather than by limb-based coordinates or indirect signal patterns alone, indicating flexible mapping of indirect touch signals onto the Third Thumb posture. Together, these findings demonstrate that indirect tactile signals transmitted through an artificial limb can be discriminated and flexibly remapped to support spatial localisation of touch.

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Dynamics of sensorimotor plasticity during exoskeletal finger augmentation

How does the brain integrate artificial body extensions into its somatosensory representations? Prior work shows that the body and technology are represented simultaneously, but little is known about how these representations evolve dynamically across different sensorimotor interaction phases. To fill this gap, we investigated the dynamics of somatosensory plasticity using a custom-built wearable finger-extension device that elongated users fingers by 10 cm, spatially augmenting their reachable workspace. Across four time points, before, during (pre-and post-use), and after device wear, participants completed a high-density proprioceptive mapping task to measure representations of the biological and artificial fingers. We observed three distinct phases of plasticity. First, wearing the finger-extension device led to a contraction of the perceived length of the biological finger. Second, after active use, the represented lengths of the biological and artificial fingers stretched significantly, an effect absent when participants trained with a non-augmenting control device. Third, a post-removal aftereffect on the biological finger representation was observed. These results demonstrate that wearable finger extensions that provide spatial augmentation are rapidly integrated into body representations, with dynamic proprioceptive adjustments shaped by structural and functional properties of the device. This work advances our understanding of how the sensorimotor system accommodates artificial extensions and highlights the potential for body-augmenting technologies to be intuitively integrated within the sensorimotor system.

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The spatial coding of touch is defined in intrinsic, limb-specific coordinates: an EEG study

The brain localizes touch in space by integrating tactile and proprioceptive signals, a process known as tactile remapping. While it is often assumed that the remapped touch is encoded in an extrinsic, limb-independent reference frame, an alternative view proposes that touch may instead be represented within an intrinsic, limb-specific coordinate system. To test these hypotheses, we used electroencephalography (EEG) and a novel tactile stimulation paradigm in which participants received touch on their hands positioned at various locations relative to the body. Previous findings suggest that neural activity in primate sensorimotor and parietal regions monotonically encodes limb position. We therefore analyzed amplitude gradients in somatosensory evoked potentials (SEPs) to test predictions from each coding scheme. If touch is coded extrinsically, neural gradients should reflect changes of the external stimulus location, regardless of the limb. If coded intrinsically, gradients should be tied to the position of each limb and mirror each other between hands. Both univariate and multivariate EEG analyses found no evidence for extrinsic coding. Instead, we observed neural signatures of limb-specific, intrinsic spatial codes, the earliest emerging about 160 ms after touch in centro-parietal regions, later shifting to fronto-temporal and parieto-occipital areas. Furthermore, a population-based neural network model of tactile remapping successfully reproduced the observed gradient patterns. These results show that the human brain localizes touch using an intrinsic, limb-specific spatial code, challenging the dominant assumption of extrinsic encoding in tactile remapping.

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Bayesian inference in arm posture perception

To configure our limbs in space the brain must compute their position based on sensory information provided by mechanoreceptors in the skin, muscles, and joints. Because this information is corrupted by noise, the brain is thought to process it probabilistically, and integrate it with prior belief about arm posture, following Bayes rule. Here, we combined computational modeling with behavioral experimentation to test this hypothesis. The model conceives the perception of arm posture as the combination of a probabilistic kinematic chain composed by the shoulder, elbow, and wrist angles, compromised with additive Gaussian noise, with a Gaussian prior about these joint angles. We tested whether the model explains errors in a VR-based posture-matching task better than a model that assumes a uniform prior. Human participants (N=20) were required to align their unseen right arm to a target posture, presented as a visual configuration of the arm in the horizontal plane. Results show idiosyncratic biases in how participants matched their unseen arm to the target posture. We used maximum likelihood estimation to fit the Bayesian model to these observations and retrieve key parameters including the prior means and its variance-covariance structure. The Bayesian model including a Gaussian prior explained the response biases and variance much better than a model with a uniform prior. The prior varied across participants, consistent with the idiosyncrasies in arm posture perception, and in alignment with previous behavioral research. Our work clarifies the biases in arm posture perception within a new perspective on the nature of proprioceptive computations. New & NoteworthyWe modeled the perception of arm posture as a Bayesian computation. A VR posture-matching task was used to empirically test this Bayesian model. The Bayesian model including a non-uniform postural prior well explained individual participants biases in arm posture perception.

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Tool use fine-tunes arm and tool maps

There is evidence that the sensorimotor system builds fine-grained spatial maps of the limbs based on somatosensory signals. Can a hand-held tool be mapped in space with a comparable spatial resolution? Do spatial maps change following tool use? In order to address these questions, we used a spatial mapping task on healthy participants to measure the accuracy and precision of spatial estimates pertaining to several locations on their arm and on a hand-held tool. To study spatial accuracy, we first fitted linear regressions with real location as predictor and estimated location as dependent variables. Intercepts and slopes, representing constant offset and estimation error, were compared between arm and tool, and before to after tool use. We further investigated changes induced by tool use in terms of variable error associated with spatial estimates, representing their precision. We found that the spatial maps for the arm and tool were comparably accurate, suggesting that holding the tool provides enough information to the sensorimotor system to map it in space. Further, using the tool fine-tuned the users spatial maps, increasing the precision of the tool map to a greater extent than their arm map. Furthermore, this increased precision is focal to specific tool locations, i.e., the tool tip, which may work as a spatial anchor following tool use. Our results demonstrate that tool users possess dynamic maps of tool space that are comparable to body space.

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Biases in hand perception are driven by somatosensory computations, not a distorted hand model

To sense and interact with objects in the environment, we effortlessly configure our fingertips at desired locations. It is therefore reasonable to assume the underlying control mechanisms rely on accurate knowledge about the structure and spatial dimensions of our hand and fingers. This intuition, however, is challenged by years of research showing drastic biases in the perception of finger geometry.1-5 This perceptual bias has been taken as evidence that the brains internal representation of the bodys geometry is distorted,6 leading to an apparent paradox with the skillfulness of our actions.7 Here, we propose an alternative explanation of the biases in hand perception--They are the result of the Bayesian integration of noisy, but unbiased somatosensory signals about finger geometry and posture. To address this hypothesis, we combined Bayesian reverse-engineering with behavioral experimentation on joint and fingertip localization of the index finger. We modelled the Bayesian integration either in sensory or in space-based coordinates, showing that the latter model variant led to biases in finger perception despite accurate representation of finger length. Behavioral measures of joint and fingertip localization responses showed similar biases, which were well-fitted by the space-based but not the sensory-based model variant. The space-based model variant also outperformed a distorted-hand model with built-in geometric biases. In total, our results suggest that perceptual distortions of finger geometry do not reflect a distorted hand model but originate from near-optimal Bayesian inference on somatosensory signals.

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