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Maurer, H.

Publications and source records attributed to Maurer, H..

2 recordsLinked to original sources

Can Stephen Curry really know? - Conscious access to outcome prediction of motor actions

The NBA player Stephen Curry has a habit of turning away from the basket right after taking three-point shots, presumably because he can predict the success of his shot. For such a consciously accessible prediction to be possible, Stephen Curry needs access to internal processes of outcome prediction and valuation. Computational simulations and empirical data suggest that the quality of internal prediction processes is related to motor expertise. Whether the results of internal predictions can reliably be consciously accessed is less clear. In the current study, 30 participants each practiced a virtual goal-oriented throwing task for 1000 trials. Every second trial, they were required to verbally predict the success of the current throw. Results showed that on average, conscious prediction accuracy was above an individually computed chance level, taking into account individual success rates and response strategies. Furthermore, prediction accuracy was related to throwing performance. Participants with better performance predicted the success of their throws more accurately than participants with poorer performance. Moreover, for the poorer performing individuals, movement execution was negatively affected by the verbalized predictions required, and they did not show variation in speech characteristics (response latency) between correct and incorrect predictions. This indicates reduced quality of conscious access to internal processes of outcome prediction.

neuroscience

Measuring Metacognition of Direct and Indirect Parameters of Voluntary Movement

We can make exquisitely precise movements without the apparent need for conscious monitoring. But can we monitor the low-level movement parameters when prompted? And what are the mechanisms that allow us to monitor our movements? To answer these questions, we designed a semi-virtual ball throwing task. On each trial, participants first threw a virtual ball by moving their arm (with or without visual feedback, or replayed from a previous trial) and then made a two-alternative forced choice on the resulting ball trajectory. They then rated their confidence in their decision. We measured metacognitive efficiency using meta-d/d and compared it between different informational domains of the first-order task (motor, visuomotor or visual information alone), as well as between two different versions of the task based on different parameters of the movement: proximal (position of the arm) or distal (resulting trajectory of the ball thrown). We found that participants were able to monitor their performance based on distal motor information as well as when proximal information was available. Their metacognitive efficiency was also equally high in conditions with different sources of information available. The analysis of correlations across participants revealed an unexpected result: while metacognitive efficiency correlated between informational domains (which would indicate domain-generality of metacognition), it did not correlate across the different parameters of movement. We discuss possible sources of this discrepancy and argue that specific first-order task demands may play a crucial role in our metacognitive ability and should be considered when making inferences about domain-generality based on correlations.

neuroscience