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Biology subjects

Madduri, M. M.

Publications and source records attributed to Madduri, M. M..

2 recordsLinked to original sources

Predicting and Shaping Human-Machine Interactions in Closed-loop, Co-adaptive Neural Interfaces

Neural interfaces can restore or augment human sensorimotor capabilities by converting high-bandwidth biological signals into control signals for an external device via a decoder algorithm. Leveraging user and decoder adaptation to create co-adaptive interfaces presents opportunities to improve usability and personalize devices. However, we lack principled methods to model and optimize the complex two-learner dynamics that arise in co-adaptive interfaces. Here, we present computational methods based on control theory and game theory to analyze and generate predictions for user-decoder co-adaptive outcomes in continuous interactions. We tested these computational methods using an experimental platform where human participants (N=14) learn to control a cursor using an adaptive myoelectric interface to track a target on a computer display. Our framework allowed us to characterize user and decoder changes within co-adaptive myoelectric interfaces. Our framework further allowed us to predict how decoder algorithm changes impacted co-adaptive interface performance and revealed how interface properties can shape user behavior. Our findings demonstrate an experimentally-validated computational framework that can be used to design user-decoder interactions in closed-loop, co-adaptive neural interfaces. This framework opens future opportunities to optimize co-adaptive neural interfaces to expand the performance and application domains for neural interfaces.

neuroscience↗

A Game-Theoretic Model for Co-Adaptive Brain-Machine Interfaces

Co-adaptation in brain-machine interfaces (BMIs) can improve performance and facilitate user learning. We propose and analyze a mathematical model for co-adaptation in BMIs. We model the brain and the decoder as strategic agents who seek to minimize their individual cost functions, leading to a game-theoretic formulation of interaction. We frame our BMI model as a potential game to identify stationary points (Nash equilibria) of the brain-decoder interactions, which correspond to points at which both the brain and the decoder stop adapting. Assuming the brain and the decoder adapt using gradientbased schemes, we analytically show how convergence to these equilibria depends on agent learning rates. This theoretical framework presents a basis for simulating co-adaption using dynamic game theory and can be extended to tasks with multiple dimensions and to different decoder models. This framework can ultimately be used to inform adaptive decoder design to shape brain learning and optimize BMI performance.

bioengineering↗