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Hebert, J. S.

Publications and source records attributed to Hebert, J. S..

6 recordsLinked to original sources

Myoelectric Prosthesis Control using Recurrent Convolutional Neural Network Regression Mitigates the Limb Position Effect

Although state-of-the-art myoelectric prostheses offer persons with upper limb amputation extensive movement capabilities, users have not been afforded a reliable means to control common movements required in daily living. Many proposed prosthesis controllers use pattern recognition, a method that learns and recognizes patterns of electromyographic (EMG) signals produced by the users residual limb muscles to predict and execute device movements. Such control becomes unreliable in high limb positions--a problem known as the limb position effect. Pattern recognition often uses a classification algorithm; simple to implement, but limits user-initiated control to only one device movement at a time, at a single speed. To combat position-related control deficiencies and classification controller constraints, we developed and tested two recurrent convolutional neural network (RCNN) pattern recognition-based solutions: (1) an RCNN classification controller that uses EMG plus positional inertial measurement unit (IMU) signals to offer one-speed, sequential movement control; and (2) an RCNN regression controller that uses the same data capture technique to offer simultaneous control of multiple movements and device movement velocity. We assessed both RCNN controllers by comparing them to a commonly used linear discriminant analysis classification controller (LDA-Baseline). Participants without upper limb impairment were recruited to perform multipositional tasks while wearing a simulated prosthesis. Both RCNN classification and regression controllers showed improved functional task performance over LDA-Baseline, in 11 and 38 out of 115 metrics, respectively. This work contributes an RCNN regression-based controller that provides accurate, simultaneous, and proportional movements to EMG-based technologies including prostheses, exoskeletons, and even muscle-activated video games.

bioengineering↗

A multifaceted suite of metrics for comparative myoelectric prosthesis controller research

Upper limb robotic (myoelectric) prostheses are technologically advanced, but challenging to use. In response, substantial research is being done to develop user-specific prosthesis controllers that can predict a persons intended movements. Most studies that test and compare new controllers rely on simple assessment measures such as task scores (e.g., number of objects moved across a barrier) or duration-based measures (e.g., overall task completion time). These assessment measures, however, fail to capture valuable details about: the quality of device arm movements; whether these movements match users intentions; the timing of specific wrist and hand control functions; and users opinions regarding overall device reliability and controller training requirements. In this work, we present a comprehensive and novel suite of myoelectric prosthesis control evaluation metrics that better facilitates analysis of device movement details--spanning measures of task performance, control characteristics, and user experience. As a case example of their use and research viability, we applied these metrics in real-time control experimentation. Here, eight participants without upper limb impairment compared device control offered by a deep learning-based controller (recurrent convolutional neural network-based classification with transfer learning, or RCNN-TL) to that of a commonly used controller (linear discriminant analysis, or LDA). The participants wore a simulated prosthesis and performed complex functional tasks across multiple limb positions. Analysis resulting from our suite of metrics identified 16 instances of a user-facing problem known as the "limb position effect". We determined that RCNN-TL performed the same as or significantly better than LDA in four such problem instances. We also confirmed that transfer learning can minimize user training burden. Overall, this study contributes a multifaceted new suite of control evaluation metrics, along with a guide to their application, for use in research and testing of myoelectric controllers today, and potentially for use in broader rehabilitation technologies of the future.

neuroscience↗

Generating accurate 3D gaze vectors using synchronized eye tracking and motion capture

Assessing gaze behaviour during real-world tasks is difficult; dynamic bodies moving through dynamic worlds make gaze analysis difficult. Current approaches involve laborious coding of pupil positions. In settings where motion capture and mobile eye tracking are used concurrently in naturalistic tasks, it is critical that data collection be simple, efficient, and systematic. One solution is to combine eye tracking with motion capture to generate 3D gaze vectors. When combined with tracked or known object locations, 3D gaze vector generation can be automated. Here we use combined eye and motion capture and explore how linear regression models generate accurate 3D gaze vectors. We compare spatial accuracy of models derived from four short calibration routines across three pupil data inputs: the efficacy of calibration routines were assessed, a validation task requiring short fixations on taskrelevant locations, and a naturalistic object interaction task to bridge the gap between laboratory and "in the wild" studies. Further, we generated and compared models using spherical and cartesian coordinate systems and monocular (Left or Right) or binocular data. All calibration routines performed similarly, with the best performance (i.e., sub-centimetre errors) coming from the naturalistic task trials when the participant is looking at an object in front of them. We found that spherical coordinate systems generate the most accurate gaze vectors with no differences in accuracy when using monocular or binocular data. Overall, we recommend one-minute calibration routines using binocular pupil data combined with a spherical world coordinate system to produce the highest quality gaze vectors.

neuroscience↗

Gaze and Movement Assessment (GaMA): Inter-site validation of a visuomotor upper limb functional protocol

BackgroundSuccessful hand-object interactions require precise hand-eye coordination with continual movement adjustments. Quantitative measurement of this visuomotor behaviour could provide valuable insight into upper limb impairments. The Gaze and Movement Assessment (GaMA) was developed to provide protocols for simultaneous motion capture and eye tracking during the administration of two functional tasks, along with data analysis methods to generate standard measures of visuomotor behaviour. The objective of this study was to investigate the reproducibility of the GaMA protocol across two independent groups of non-disabled participants, with different raters using different motion capture and eye tracking technology.\n\nMethodsTwenty non-disabled adults performed the Pasta Box Task and the Cup Transfer Task. Upper body and eye movements were recorded using motion capture and eye tracking, respectively. Measures of hand movement, angular joint kinematics, and eye gaze were compared to those from a different sample of twenty non-disabled adults who had previously performed the same protocol with different technology, rater and site.\n\nResultsParticipants took longer to perform the tasks versus those from the earlier study, although the relative time of each movement phase was similar. Measures that were dissimilar between the groups included hand distances travelled, hand trajectories, number of movement units, eye latencies, and peak angular velocities. Similarities included all hand velocity and grip aperture measures, eye fixations, and most peak joint angle and range of motion measures.\n\nDiscussionThe reproducibility of GaMA was confirmed by this study, despite a few differences introduced by learning effects, task demonstration variation, and limitations of the kinematic model. The findings from this study provide confidence in the reliability of normative results obtained by GaMA, indicating it accurately quantifies the typical behaviours of a non-disabled population. This work advances the consideration for use of GaMA in populations with upper limb sensorimotor impairment.

neuroscience↗

Defining the design requirements for an assistive powered hand exoskeleton

The goal of this study was to identify design criteria for the development of an assistive powered hand exoskeleton by consulting with potential end users. Structured interviews with clinicians and patients with hand impairment were carried out and the results were tabulated. Three participants with impaired hand function also underwent a quantitative measurement session regarding hand function. The objective of the measurement sessions was to understand the characteristics, abilities and limitations of the upper limb of individuals who could benefit from a hand exoskeleton device, in order to better define design criteria and control options for such a device. For the most part, clinicians and participants with hand impairment agreed on expectations for a hand exoskeleton device on topics including important grasp patterns, wear time, and grip strength. However, their expectation seemed to diverge on the topic of control, where clinicians felt simple reliable control strategies would be preferred, but patients desired intuitive control. This research has identified key features of hand exoskeleton design requirements that will need to be met in order to have acceptable clinical translation to patient populations. Including endusers in the design of such a device is essential for successful patient-oriented technology development.

bioengineering↗

Real time monitoring of transtibial elevated vacuum prostheses: a case series on socket air pressure

Elevated vacuum is a prosthetic suspension method used to reduce slippage between the prosthetic socket and the residual limb. Evaluation of the effectiveness of these systems is limited due to a lack of correlation to actual socket air pressure, particularly during unconstrained movements. This may explain some of the variability in functional outcomes reported in the literature. We developed a light-weight portable socket measurement system to quantify internal socket air pressure, temperature, and acceleration. We implemented the system onto the sockets of three transtibial prosthesis users with mechanical elevated vacuum pumps. Participants completed five functional tasks with and without the vacuum pumps actively connected, including the 2-Minute Walk test, 5-Times Sit-to-Stand test, 4-Square Step test, L-Test, and Figure-8 test. Results demonstrated that the use of elevated vacuum pumps produced different gait profiles and pressure ranges for each user, with significant differences between pump conditions. Two of the participants demonstrated substantially lower air pressure (higher vacuum) over time while the pump was active compared to inactive. The minimum air pressure measured at the completion of the 2-Minute Walk test was -34.6 {+/-} 7.7 kPa, which is not as low as pressures reported in literature during benchtop experiments. One participant did not show substantial changes in pressure over time for either pump condition. Functional task performance was not significantly different between pump conditions. Correlation with accelerometer readings allowed air pressure data to be aligned with the gait cycle; peak positive pressures occurred just following initial contact of the foot in early stance, and the most negative pressures (vacuum) were observed throughout swing. This study has demonstrated the use of a portable data logging tool that may serve the clinical and research communities to quantify the operation of elevated vacuum systems, and better understand the variability of mechanical pump operation and overall system performance.

bioengineering↗