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Havenith, M. N.

Publications and source records attributed to Havenith, M. N..

7 recordsLinked to original sources

More is better: Improved visual discrimination through local feature diversity in naturalistic objects

Visual discrimination is traditionally studied with highly controlled, artificial stimuli such as gratings. Yet real-world object discrimination relies on many interacting image dimensions. Here we compared human discrimination performance of oriented gratings with that of natural object morphs, and then asked which stimulus dimensions are most important for morph discrimination. In Experiment 1, participants discriminated between two artificial gratings, two natural grating-like textures, and two natural, morphed stimuli. Morph stimuli were discriminated faster and over a larger stimulus range. In Experiment 2, we separated the contribution of distinct image features, specifically colour, texture, and shape, to the discriminability of the morph stimuli. To this end, we varied two feature dimensions at a time while keeping the third dimension constant. Discrimination was best when colour and texture varied together, resulting in steeper psychometric functions and faster responses than when shape changed. Together, these results suggest a discriminative advantage for natural-object morphs over gratings, driven primarily by local colour and texture information rather than global shape.

neuroscience↗

Sharing the Spotlight: Uncovering common attentional dynamics across species

Sustained attention is a key underlying process to many natural behaviours that are shared by multiple species. Yet the way it is commonly studied in a lab context precludes any meaningful cross-species comparisons. Here, we engaged mice, monkeys, and humans in the exact same, natural perceptual decision task in a VR environment. We captured their behaviour into several parameters along the speed/accuracy axes along which sustained attention is classically defined, and used HMMs to infer four attentional states. We show that the dynamics of these states, both in terms of their durations as well as the transitions between them, are much more similar between the species than might have been expected. Moreover, attentional state fluctuations seem to be internally generated. The task and analyses developed here represent a new approach to compare sustained attention across species in an objective, data-driven way.

animal behavior and cognition↗

The DREAM implant: A Lightweight, Modular and Cost-Effective Implant System for Chronic Electrophysiology in Head-fixed and Freely Behaving Mice

Chronic electrophysiological recordings in rodents have significantly improved our understanding of neuronal dynamics and their behavioral relevance. However, current methods for chronically implanting probes present steep trade-offs between cost, ease of use, size, adaptability and long-term stability. SUMMARYIntroducing a lightweight, cost-effective probe implant system for chronic electrophysiology in rodents, optimized for ease of use, probe recovery, experimental versatility and compatibility with behavior. This protocol introduces a novel chronic probe implant system for mice called the DREAM (Dynamic, Recoverable, Economical, Adaptable and Modular), designed to overcome the trade-offs associated with currently available options. The system provides a lightweight, modular and cost-effective solution with standardized hardware elements that can be combined and implanted in straightforward steps and explanted safely for recovery and multiple re-use of probes, significantly reducing experimental costs. The DREAM implant system integrates three hardware modules: (1) a microdrive that can carry all standard silicon probes, allowing experimenters to adjust recording depth across a travel distance of up to 7mm; (2) a 3D-printable, open-source design for a wearable Faraday cage covered in copper mesh for electrical shielding, impact protection and connector placement, and (3) a miniaturized head-fixation system for improved animal welfare and ease of use. The corresponding surgery protocol was optimized for speed (total duration: 2 hours), probe safety and animal welfare. The resulting implants had minimal impact on animals behavioral repertoire, were easily applicable in freely moving and head-fixed contexts and delivered clearly identifiable spike waveforms and healthy neuronal responses for weeks of data collection post-implant. Infections and other surgery complications were extremely rare. As such, the DREAM implant system is a versatile, cost-effective solution for chronic electrophysiology in mice, enhancing animal well-being, and enabling more ethologically sound experiments. Its design simplifies experimental procedures across various research needs, increasing accessibility of chronic electrophysiology in rodents to a wide range of research labs.

neuroscience↗

Thoughtful faces: inferring internal states across species using facial features

Animal behaviour is shaped to a large degree by internal cognitive states, but it is unknown whether these states are similar across species. To address this question, here we develop a virtual reality setup in which male mice and macaques engage in the same naturalistic visual foraging task. We exploit the richness of a wide range of facial features extracted from video recordings during the task, to train a Markov-Switching Linear Regression (MSLR). By doing so, we identify, on a singletrial basis, a set of internal states that reliably predicts when the animals are going to react to the presented stimuli. Even though the model is trained purely on reaction times, it can also predict task outcome, supporting the behavioural relevance of the inferred states. The relationship of the identified states to task performance is comparable between mice and monkeys. Furthermore, each state corresponds to a characteristic pattern of facial features that partially overlaps between species, highlighting the importance of facial expressions as manifestations of internal cognitive states across species.

animal behavior and cognition↗

DomeVR: A setup for experimental control of an immersive dome virtual environment created with Unreal Engine 4

1Immersive virtual reality (VR) environments are a powerful tool to explore cognitive processes ranging from memory and navigation to visual processing and decision making - and to do so in a naturalistic yet controlled setting. As such, they have been employed across different species, and by a diverse range of research groups. Unfortunately, designing and implementing behavioural tasks in such environments often proves complicated. To tackle this challenge, we created DomeVR, an immersive VR environment built using Unreal Engine 4 (UE4). UE4 is a powerful game engine with photo-realistic graphics containing a visual scripting language designed for use by non-programmers. As a result, virtual environments are easily created using drag-and-drop elements. DomeVR aims to make these features accessible to neuroscience experiments. This includes a logging and synchronization system to solve timing uncertainties inherent in UE4; an interactive GUI for scientists to observe subjects during experiments and adjust task parameters on the fly, and a dome projection system for full task immersion in non-human subjects. These key features are modular and can easily be added individually into other UE4 projects. Finally, we present proof-of-principle data highlighting the functionality of DomeVR in three different species: human, macaque and mouse.

neuroscience↗

Does the brain care about averages? A simple test.

Trial-averaged metrics, e.g. tuning curves or population response vectors, are a ubiquitous way of characterizing neuronal activity. But how relevant are such trial-averaged responses to neuronal computation itself? Here we present a simple test to estimate whether average responses reflect aspects of neuronal activity that contribute to neuronal processing. The test probes two assumptions implicitly made whenever average metrics are treated as meaningful representations of neuronal activity: O_LIReliability: Neuronal responses repeat consistently enough across trials that they convey a recognizable reflection of the average response to downstream regions. C_LIO_LIBehavioural relevance: If a single-trial response is more similar to the average template, it is more likely to evoke correct behavioural responses. C_LI We apply this test to two data sets: (1) Two-photon recordings in primary somatosensory cortices (S1 and S2) of mice trained to detect optogenetic stimulation in S1; and (2) Electrophysiological recordings from 71 brain areas in mice performing a contrast discrimination task. Under the highly controlled settings of data set 1, both assumptions were largely fulfilled. Moreover, better-matched single-trial responses predicted correct behaviour. In contrast, the less restrictive paradigm of data set 2 met neither assumption, with the match between single-trial and average responses being neither reliable nor predictive of behaviour. Simulations confirmed these results. We conclude that when behaviour is less tightly restricted, average responses do not seem particularly relevant to neuronal computation, potentially because information is encoded more dynamically. Most importantly, we encourage researchers to apply this simple test of computational relevance whenever using trial-averaged neuronal metrics, in order to gauge how representative cross-trial averages are in a given context.

neuroscience↗

Anterior cingulate cortex hypofunction causes anti-social aggression in mice

Controlling aggression is a crucial skill in social species like rodents and humans, and has been associated with anterior cingulate cortex (ACC). Here, we demonstrate a causal link between ACC hypofunction and failed aggression control in BALB/cJ mice. We first show that ACC in BALB/cJ mice is structurally degraded: Neuron density is decreased, with pervasive neuron death and neuro-toxic astroglia. Gene-set enrichment analysis suggested that this process is driven by neuronal degeneration, which then causes toxic astrogliosis. cFos expression across ACC indicated functional consequences: During aggressive encounters, ACC was engaged in control mice, but not BALB/cJ mice. Chemogenetically activating ACC during aggressive encounters drastically suppressed anti-social aggression but left adaptive aggression intact. The network effects of our chemogenetic perturbation suggest that this behavioural rescue is mediated by suppression of amygdala and hypothalamus and activation of mediodorsal thalamus. Together, these findings highlight the causal role of ACC in curbing anti-social aggression.

neuroscience↗