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Eule, S.

Publications and source records attributed to Eule, S..

2 recordsLinked to original sources

Emergence and suppression of cooperation by action visibility in transparent games

Real-world agents, such as humans, animals and robots, observe each other during interactions and choose their own actions taking the partners ongoing behaviour into account. Yet, classical game theory assumes that players act either strictly sequentially or strictly simultaneously (without knowing the choices of each other). To account for action visibility and provide a more realistic model of interactions under time constraints, we introduce a new game-theoretic setting called transparent game, where each player has a certain probability to observe the choice of the partner before deciding on its own action. Using evolutionary simulations, we demonstrate that even a small probability of seeing the partners choice before ones own decision substantially changes evolutionary successful strategies. Action visibility enhances cooperation in a Bach-or-Stravinsky game, but disrupts cooperation in a more competitive iterated Prisoners Dilemma. In both games, strategies based on the "Win-stay, lose-shift" and "Tit-for-tat" principles are predominant for moderate transparency, while for high transparency strategies of "Leader-Follower" type emerge. Our results have implications for studies of human and animal social behaviour, especially for the analysis of dyadic and group interactions.

evolutionary biology

Automated Segmentation of Epithelial Tissue Using Cycle-Consistent Generative Adversarial Networks

A central problem in biomedical imaging is the automated segmentation of images for further quantitative analysis. Recently, fully convolutional neural networks, such as the U-Net, were applied successfully in a variety of segmentation tasks. A downside of this approach is the requirement for a large amount of well-prepared training samples, consisting of image - ground truth mask pairs. Since training data must be created by hand for each experiment, this task can be very costly and time-consuming. Here, we present a segmentation method based on cycle consistent generative adversarial networks, which can be trained even in absence of prepared image - mask pairs. We show that it successfully performs image segmentation tasks on samples with substantial defects and even generalizes well to different tissue types.

bioinformatics