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Arathorn, D. W.

Publications and source records attributed to Arathorn, D. W..

3 recordsLinked to original sources

A paradoxical misperception of relative motion

Motion perception is considered a hyperacuity. The presence of a visual frame of reference to compute relative motion is necessary to achieve this sensitivity [Legge, Gordon E., and F. W. Campbell. "Displacement detection in human vision." Vision Research 21.2 (1981): 205-213.]. However, there is a special condition where humans are unable to accurately detect relative motion: images moving in a direction consistent with retinal slip where the motion is unnaturally amplified can, under some conditions, appear stable [Arathorn, David W., et al. "How the unstable eye sees a stable and moving world." Journal of Vision 13.10.22 (2013)]. In this study, we asked: Is world-fixed retinal image background content necessary for the visual system to compute the direction of eye motion to render in the percept images moving with amplified slip as stable? Or, are non-visual cues sufficient? Subjects adjusted the parameters of a stimulus moving in a random trajectory to match the perceived motion of images moving contingent to the retina. Experiments were done with and without retinal image background content. The perceived motion of stimuli moving with amplified retinal slip was suppressed in the presence of visual content; however, higher magnitudes of motion were perceived under conditions with no visual cues. Our results demonstrate that the presence of retinal image background content is essential for the visual system to compute its direction of motion. The visual content that might be thought to provide a strong frame of reference to detect amplified retinal slips, instead paradoxically drives the misperception of relative motion.

neuroscience↗

3D Direttissima: A V1 Heresy

The heretical conjecture offered here is that a 3-space scene reconstruction of sequences of visual fixations is constructed directly in V1 in a head-centered frame. "Direttissima" is a climbing term designating the shortest, most direct route to the objective of a climb. The "heresy" here is the claim that the construction of the first 3D representation of the scene before ones eyes takes place in V1 rather than further up the visual pathways. The inputs to the neural process proposed for such construction are the V1 retinotopic projections from each eye and the vergence angle. Absolute disparities are not encoded as a separate data set in a distinct set of neurons, but rather are emergent properties of the neurons that implement the construction of the 3D representation of one or a sequence of fixations on elements of the scene. In this conjecture, the conscious "picture" we take as vision is a projection of the 3D construction, not a view of the retinal image. One of the critical psychophysical clues to the nature of such a mechanism is the well known visual size constancy phenomenon. Another property of the proposed mechanism is that it is plausibly fast enough to enable such spatially and temporally demanding tasks as a human batting a fastball or a bobcat swatting the head of a striking rattlesnake.

neuroscience↗

How Hippocampus Solves Inverse Problems: A Circuit Hypothesis

This paper proposes an explicit computational process which reproduces what are considered to be two essential experimentally observed hippocampus capabilities. These are path planning and determining the chain of ordered relationships which bind two concepts. These are both inverse problems. The paper presents algorithmic simulations of the process and a neuronal circuit (and variants) with the same dataflow, both consistent with the known neuroanatomy of the hippocampus. The process described here is purpose-built for hippocampus

neuroscience↗